Category: Hobbies -> Misc.
Poly Count: (1227)
So, a while back I made a blacksmith’s crafting station, cloned from the OFB robot station. I also made some default replacement bots to go with it, to give it more of a medieval feel. One of my commenters wondered if it would be possible to make those default replacement bots custom ones instead, for the players who’d like to have both Hydrobots and flying water buckets in their game. Unfortunately, after trying and failing spectacularly quite a few times, my answer had to be “no can do” – I couldn’t get Sims to craft custom anything, least of all custom bots. So that was that. 😦
But the idea stuck with me, to have a crafting station where your blacksmith Sims could make custom… not bots, obviously, but other custom items, and gain skill and enthusiasm in the process. I knew that building something like this from scratch was waaay above my current modding level, though… so I asked the brilliant Rebecah @ Affinity Sims if I may use the BHAVs from the candle maker she made with G-Knee – and kind and generous simmer that she is, she said yes. 😀 (So in case you're here from the Keep: No, I did not clone one of Sun & Moon’s crafting stations. I cloned Rebecah’s candle maker, and this with Rebecah’s explicit permission.)
The result was this: A blacksmith’s crafting station for custom items (not bots).
Hammering out objects at this anvil, your blacksmith Sims will gain Mechanical skill, and if you have FT, they will gain Science enthusiasm as well. (Maybe Tinkering would have made more sense, but you can gain Tinkering from danged near everything. Not so much for poor Science. So let’s just say Sims gain Science enthusiasm because… because they need knowledge of metallurgy. Yeah, that’s it. *nods*) They need to have at least one Mechanical skill point first, though – to me it didn’t seem safe to let Sims with zero mechanical knowledge go at hot metal with heavy tools. 😛
But once your Sims have the necessary skill, they may craft till their heart’s content, with six different kinds of deco items to choose from (fifteen items all in all, all extracted from TSM). What the individual Sim is able to make depends on his or her Mechanical skill level, though. (Click on the thumbnails for larger images.)
Note that, just as with other crafting items, these will not show up in the catalogue, only in your Sim’s inventory.
How long it takes the Sim to make the object in question depends on how advanced it is; a horseshoe will be a quick affair, but if your Sim is making a suit of armour, he’ll be at it for a while. You can interrupt the crafting before the object is finished – but your Sim will not be able to resume making the object the next time if you do, they will have to start all over again.
Also, to me it didn’t seem right for Sims to be able to make items for free, that they then could sell for profit – I mean, they have to get the materials from somewhere, right? So, making an object will cost two-thirds of what it sells for from your Sim’s inventory. Like crafting time, the prize depends on the complexity of the object: A single horseshoe costs just $2 to make, whilst a suit of armour costs $805. The rest of the items are prized in between. (Of course, if you’re unhappy with this margin of profit, if you instead sell the items in your Sim’s OFB shop, you’re free to set the prize as high or low as you want.)
The anvil (that indeed is the anvil from TSM, in case you think it looks familiar) has four recolours, including the original, orange TSM one. The barrel (that isn’t from TSM, but from Turbosquid) comes in four of Shasta’s wonderful pirate woods + a bonus darker Twig. White didn’t seem like a good colour to use in a smithy. 😉
Credit is always appreciated – but if you do give credit (and you will, right?), please give it either to both me and Rebecah, or to Rebecah only. Without her original object and generous policy, this object – and yours – wouldn’t exist.
…again go to Rebecah, who doesn’t just make amazing objects to enrich our games, but who also shares her vast knowledge of things Sim with the rest of us in the simming community with such great generosity and kindness.
Thank you, Rebecah! You make this community a better place! ❤