Two TSM Fireplaces as Functional Cooking Stoves

What's Cooking?

We won’t be getting a white Christmas in this part of the country (but since we had a veritable Fimbulwinter last year, I for one am perfectly fine with that), but that doesn’t mean the weather outside isn’t frightful in my game. Winter is coming and the night is dark and full of turnips; my medievalish Sims obviously need something to help keep them warm, and maybe something to nibble on as well.

So, I took two of the straight fireplaces from TSM – the Phireplace Pharmadasi and the Jacoban Fireplace – and converted them into functional cooking stoves. You need to have at least one EP installed for them to work, but it doesn’t matter which one, it can be anything between UNI and AL.


The Phireplace Pharmadasi you can predictably find in Appliances -> Cooking, for $650. It has 1900 polys, but that’s on three tiles so it sounds worse than it is.

Phireplace Pharmadasi
Helping us with the demonstration today is Cook, a.k.a Mistress Bethany Tanner, a.k.a. the true lord of the castle,
and she has better things to do than participate in this nonsense, thank you very much!

The wood part comes in eight of Pooklet’s naturals. And no, in case you are wondering there’s not really a pattern to the colours I’ve chosen, I just went with the ones I liked the best. 🙂

Fireplace stove No. 2 is the Jacoban Fireplace for $1450, also found in Appliances -> Cooking. 3500 polys; again on three tiles but still in the Medium poly range.

Jacoban Fireplace

If you’ve played TSM you can tell that I’ve edited the mesh quite a bit; to keep the poly count out of “ouch!” territory (and because it would be inside the ceiling and you wouldn’t be able to see it anyway), I’ve removed the top part. I’ve also removed the dangly ladle thingies in front; they weren’t high poly in any way, but the textures were awful.

This fireplace stove comes in five of CuriousB’s ACYL colours + the TSM original. You can mix and match the statue-deco part and the brick part, just be aware that if you delete a recolour you delete it for both parts.

Mix and Match
 
Now, since I keep calling these fireplace stoves, your Sims should be able to use them as fireplaces as well as well as stoves, right? Of course! When the stove isn’t being used, your Sims can warm themselves or poke the fire, increasing their comfort and fun. Just as with, you know, a fireplace. 😉

Menus
Warm and Poke
 
With that out of the way, it’s time for the technical bits. (You didn’t think we were done, did you? 😛 )

The fire in the fireplace will burn at all times – but don’t worry, it won’t spread, it’s not that kind of fire. (That doesn’t mean your Sims can’t still burn the house down if they don’t know how to cook, though.) When the stove isn’t in use the pot is empty, but as soon as someone starts cooking it will fill up with a steaming stew, just as in the title picture.

Also like in the title picture, when the Sim is cooking on the stove you won’t see the saucepan/frying pan. This is by design, to make it look as if the Sim is stirring the stew. They’ll still use a spatula when they’re frying something, though; I didn’t want to mess with that, even though stirring with a spatula looks a little silly. Also, the pan will reappear when the Sim has finished cooking the meal – I didn’t want to mess with that, either.
 

Then there’s the light. You know how real TS2 fireplaces spread this nice, warm, cozy light? I really, really wanted my fireplace stoves to do that as well, but whenever I tried to add a light to them my testing game crashed on startup (yeah, that’s bad), so I scrapped that idea pretty quickly.

But you know what they say. When all else fails… cheat. 😉

Instead of making the actual stove spread that nice, warm, cozy fireplace light, I made a lamp that spreads that nice, warm, cozy fireplace light – and that you can put in the stoves.

You’ll find the Invisible Fireplace Glow Lamp under Lighting -> Misc. and it costs all of $1. To place it, aim for the stove’s left side; that’s where the slot is, even though the lamp will duly appear in the middle of the fireplace:

Fireplace Lamp
As you can see, I’ve made the mesh quite big; this is so you’ll be able to pick the lamp up and turn it on and off without accidentally getting the stove instead (but it won’t interfere with the Sims’ ability to reach the stove). Don’t worry, you can of course turn it invisible with the design tool if you so desire. Hence the name. 😛

Note: Depending on how the planets are aligned the time of day, sometimes when you’ve placed the lamp and have turned it on for the first time, you might need to pick it up and put it back down again to get the right glow.

Adding the lamp is completely optional, of course, but it really makes a world of difference when it comes to getting that cozy fireplacey feeling:

(BTW, if you’re cloning these fireplaces to make your own and want people to have the lamp for the glow, you’re welcome to include it with your upload. Don’t want your downloaders to be glow-deprived. 😉 )
 

And now we’re done. :mrgreen: All that’s left is for me to wish you Happy Holidays, and for you to:
 

Download

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18 Responses so far »

  1. 1

    nonni222 said,

    Incredibly divine, extraordinary technical achievement. Brilliant! This is a delight. Thank you, Johanna! Merry Christmas!

    • 2

      NixNivis said,

      Thank you, Nonni! I’ve been working on these for some time and I’m very happy with how they came out – and that I got them up before Christmas. (We celebrate on the 24th here, so I got in just under the wire. 😉 )

      Merry Christmas to you, too! ♥ I hope you and yours have a wonderful holiday. 😀

  2. 3

    WarpCrab1 said,

    Awesome job, Nix. Thank you.

  3. 5

    Meshy said,

    I have to agree with Nonni! It’s not only fantastic with all the recolors, but making an object do (what is supposed to be) two separate functions into one object, is awesome!

    • 6

      NixNivis said,

      Aww, thank you! :mrgreen: I’m one of those crazy people who thinks battling BHAVs is fun, in a hair-pulling kind of way. 😉 I can’t really take credit for the idea of adding fireplace functions, though, the TSM originals have a “warm hands” option, so it seemed like a logical thing to have for these, too. But it turned out nicely. 🙂

  4. 7

    Tuesday said,

    This is amazing. Thank you so much.

  5. 9

    This is amazing! I must have it. As always, the attention to detail is flawless and the way you handled the lighting issue is innovative.

    Happy holidays, Nix, and best wishes for 2014.

    • 10

      NixNivis said,

      Thanks! Glad you like it. 😀 It took some finicky BHAV-ing to get them where I wanted them, but I’m very happy with the end result. And I don’t know if it’s even possible to add a lighting point to an object that doesn’t already have one, but if it is, it’s certainly above my current modding level (my game crashed so hard, it made a dent in the floor when I tried it). But something I can do is add slots and change the light of a lamp, so I went with that instead. 😉

      Happy holidays to you, too! I hope 2014 is a great one! :mrgreen:

  6. 11

    olga said,

    I`m agree its amazing! Never thought itpossible… Thanks a lot once more!

    • 12

      NixNivis said,

      I’m quite proud of these, because it took some fiddly BHAV-ing and tweaking of other things to make them look and behave the way I wanted them to. But I’m very happy with how they turned out in the end. 😀

      Again, thank you for commenting!

  7. 13

    delonariel said,

    Amazing! I can’t wait to try these out. On top of it all you did a great job remaking the mesh for the Jacoban fireplace, I didn’t think it was possible to reduce the height that much and still have it look good!

    • 14

      NixNivis said,

      Thank you! 😀 I must admit I’m quite proud of these, it took a lot of tinkering (and some hair-pulling) to get them where I wanted. Re the Jacoban fireplace, I was a bit surprised myself. 🙂 At first I was going to keep some of the top part, but when I looked at it in game I realised that part would just be eaten by the ceiling – and that the fireplace looked just as good if not better without it. (I mean, it works fine for my greedy well-off, cathedral-dwelling Jacoban priests in TSM, but in TS2 it looked a little… overwhelming to me.) So goodbye, top it was. 😛

  8. 15

    Theresa said,

    OMG this is amazing!!!!! It looks SO good! I haven’t found anything like it! Thank you so much!!!!!

    • 16

      NixNivis said,

      Very glad you like them! 😀 I must admit, I am quite proud of them; it took a bit of fiddling to get them to work like I wanted them to. It was fun, though. 🙂

  9. 17

    Greywolf3 said,

    Wow, Nix! Just jumped over here from PBK and happened to find these, the’re fantastic. Many thanks for your efforts.


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